1. shep says:

    "Best Food Writing 2001" - including passages from some of the great food writers, and others like David Sedaris. It's not so much a cookbook as it just is...a book of short stories, articles, etc. about food. There's one reprint of an article (which I found the link for) about Christopher Walken cooking. Good stuff. Paperback.

  2. John Schlickenmaier says:

    well my suggestions are:
    italo calvio's "if on a winter's night a traveler"... italian postmodernism at its best...

    steve martin's "shopgirl" and "picasso at the lapin agile" funny, intelligent... really genius works...

    patrick marber's "closer"... most fucked up, fantasic play i've ever seen/read

    yukio mishima's "death in midsummer"... sad, but beautiful collection of short stories by an amazing japanese writer

    james joyce's "ulysses"... a little light reading ;-) certainly the greatest novel of the 20th century, and arguably the greatest novel ever written...

    ok, i'm done... sorry, but the english major had to weigh in :-)


  3. Phil says:

    Hey, my first post! Try "Everything is Illuminated" by Jonathan Safran Foer. Written in the main character's broken English, it's about a Ukranian boy meeting the author, who is visiting his ancestors' neighborhood. Haven't actually read it, but I've heard about it, and it's supposed to be very good.

    And since Schlick is suggesting plays: '27 Wagons Full of Cotton', Tennessee Williams; 'Fool for Love', Sam Shepherd; 'Zoo Story', Edward Albee; and some of my scripts might give you a good laugh. Damn, I'm bored at work...

  4. John Schlickenmaier says:

    nice suggestion with 'zoo story'... john, you definitely want to read that... theater of the absurd... 8 pages long, completely fucked up, really really good... oh, and i wanted to make one more suggestion...
    tom stoppard's "rosencrantz and guildenstern are dead" my favorite play, just absolutely fantastic... that is all for now :-)


  5. Mary says:

    Travelling Mercies By Anne Lamott.An amazing look at faith and life and laugh out loud funny.

  6. Peacock says:

    Kurt Vonnegut - <i>Palm Sunday</i> (auto-biography) and <i>Slaughterhouse-5</i>.

    And on a semi-related note, I just watched the black & white film adaptation of Herman Melville's <i>Billy Budd</i> yesterday and re-realized what poetic grace Melville had with words. Great wordplay irony, too.

  7. Nikki says:

    David Sedaris is GREAT!

    I'd recommend "Choke' by Chuck Palhanuik. He's a great writer who makes even Kurt Vonnegut and Don Delillo look outdated.

  8. roboboshi says:

    I actually performed Zoo Story before. That's one screwed up play. But quite good. I think I'm just looking for a spark to get my imagination running wild again. It's gotten complacent in its old age (aka, too much Television).

  9. will schlickenmaier says:

    hey mister...

    hey mister...

    hey... mister...

    ...i've been to the zoo.

    what a great play.

    I'm not going to recommend any fiction, because frankly, I never read any... just don't have time, honestly. Maybe this summer I'll finally read some of my brother's recommendations. But if I can make a couple recommendations of history/biography/politics - the new Churchill biography by Roy Jenkins, I believe, is out of this world. Really remarkably good. And if you want a source for bitching at corporatist elements in the news media, pick up Len Downie and Bob Kaiser's new one, "The News About The News" - highly recommended.

    If you want a spark for your imagination... hmmm... I passed a book along to my brother a while ago which is quite good, called "The Creators" by Boorstein... it's basically an artistic and cultural history of the last couple of thousand years. REally easy to read, and good stuff - plus, there's quite a bit on architecture.

    Oh, and do me a favor. Buy from <a href="http://www.bn.com" rel="nofollow">Barnes and Noble</a> instead of Amazon... I think I have a couple shares there or something. Damned if I know.

  10. Peacock says:

    I guess my reading level is as outdated as this PC I'm typing these words on.


  11. chris says:


    I second the Italo Calvino post. I'd also include "Invisible Cities" (short story compendium) and "The Non-Existent Knight / The Cloven Viscount". Both stories in the latter are excellent.

    Continuing the Italin writers thread, check out "On Persephone's Island : a Sicilian journal" by Mary Taylor Simeti. Wonderful. Little mob stuff. Basically a journal. Everything is accurate. I wish she had more maps!!!

    For the reading impaired, I recommend "Pewter Wings, Golden Horns, Stone Veils (wedding in a dark plum room)" by John Hejduk. Yeah, I know. . .standard Hejduk obsession there. Great story, hardly any text. Don't buy if you're not into stories by Architects. May be difficult to find. For stuff ON architects, "Brunelleschi's Dome" (significant for us FSP grads) by Ross King is fantastic.

    Also peep "The Divine Comedy" by Dante, if you haven't already; "Stranger in a Strange Land" (recommended to me by .sara - very good) and of course "Ecce Homo" by Friederich Nietzsche, if you're into being totally oblitereated (like me).

    Crichton's "TimeLine" is also good, if standard.

  12. alex says:

    Manuel De Landa
    A Thousand Years of Nonlinear History
    1997 Zone Books
    ( Designed by Bruce Mau Design Inc., typeset in News Gothic )

  13. Alberto says:

    Yes, I'm aware of Manders' technique. I thoguh hard about doing all those computations on the GPU myself, but there is a big difference between our samples.He only has lines for which to draw shadows, while I have polygons with arbitrary number of edges. For a line, no matter of the light's position relative to it, the shadow always has the same shape. This is not so for a polygon, and depends both on the shape of the polygon and on the position of the light. One way to do this would be to draw the shadow volumes for each edge of the polygon, in the same way as Manders draws shadows for his lines, but depending on the level of detail of that polygon, this could result in a great number of Draw calls (order of tens), as opposed to a single Draw call for the whole object's shadow, as it happens now. These add up, and may actually hurt performance more than benefit it.This is one area where DirectX10 geometry shaders would come in handy, as they could be used to generate the shadow's geometry on the GPU, for any convex shape imaginable. But since XNA is DX9 only, for now I'll have to stick to doing all this on the CPU.One other idea would be to move these computations on another thread, and use multi-threading, but this is dangerous territory as well.

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